Looking back at 2017
2017 was an awesome year for us @KillerSnails1 and we’d like to share 9 reasons why we’re excited for #learninggames #vr & #STEMEducation in 2018
1. We received a @NSFSBIR grant to fund our #KillerIdeas for bringing VR to the classroom using @GooglePlay VR #cardboard
2. We were >300 % funded @kickstarter for our second game #BiomeBuilder
3. We met the awesome women of DolphinTank @lynnloacker & @SpringboardEnt and gained a new community of entrepreneurs!
4. Our new game #BiomeBuilder won best game @BostonFIG !! Our amazing game designer @DopeAtNope brought home the trophy!
5. We were named @nysci designers in residence and will spend Spring 2018 working with their awesome explainers on gaming and exhibitions... maybe even a new game! See more here!
6. Our new game #BiomeBuilder was nominated for @Playcrafting 16Bit award.. putting us two for two in games and nominations!! Very cool and grateful for the recognition...
7. We started a meetup for #VRinEducation to cultivate a community of learning game designers and educators using digital media to break barriers in the classroom and beyond. Our first @Meetup date is January 17. Come join the party!
8. We launched our first game “Assassins of the Sea” on @iTunes ! Now you take play anytime and anywhere!
9. We made lots of new friends, taught classes, and showcased our games at conferences all over the country. Shoutout to @nsf @1stPlayable @cunygames @AndamioGames @ThePocketLab @NeuroTinker #2018 we’re ready for you! @scimaven @lportnoy
Killer Snails and Electric Fun Stuff!