2024 Joint Conference on Serious Games!

We had the pleasure of demonstrating Venom CoLab at the 2024 Joint Conference on Serious Games this week, held at NYU’s Brooklyn campus! This conference has previously been based in Europe, so it was a gathering of researchers, technologists and designers from all around the world. 

The keynotes by Valerie Shute and Julian Togelius explored designing and validating stealth assessment in games, and applications for AI in game design, testing and features, respectively. Presentation sessions shared research on on topics as diverse as new authoring tools, learning analytics and methods for using gameplay data to learn about and adapt to players’ in-game behaviors, and using games to teach people how to sort trash, memorize airport codes, and compare homologous bones between whale skeletons in museum to humans! The proceedings are available through Springer Nature Link.

 

During our demo, we had great conversations about Venom CoLab as a collaborative platform to get middle school students excited about venom science, and how augmented reality in the virtual lab makes it possible to experience scientific experiments that would be impossible in a classroom. It’s so exciting to get to share the journey our team has been on to learn about how venom can inspire new medicines for humans! Thanks to the conference organizers, Dr. Jan Plass and Dr. Xavier Ochoa, the staff, and Stephanie Nicely, Jacy Richardson and Todd Emma for working through Chapter 1!