The mission of Killer Snails is to bring science out of the laboratory and into classrooms and living rooms. We develop award-winning learning games such as Assassins of the Sea and immersive virtual reality experiences that explore the amazing ecology, biodiversity, and medical application of extreme creatures of nature. We use this content to teach classes on integrating learning games into classrooms and on producing learning games.
Mandë Holford, PhD
Dr. Mandë Holford is an Associate Professor in Chemistry at Hunter College and CUNY-Graduate Center, with scientific appointments at the American Museum of Natural History and Weill Cornell Medical College. Her joint appointments reflect her interdisciplinary research, which goes from mollusks to medicine, combining chemistry and biology to discover, characterize, and deliver novel peptides from venomous marine snails as tools for manipulating cellular physiology in pain and cancer. Her awards include being named a New Champion Young Scientist by the World Economic Forum, the prestigious Camille Dreyfus Teacher-Scholar Award, an NSF CAREER Award, and named a 21st Century Chemist in the NBC-Learn, Chemistry Now series. Dr. Holford received her PhD in Synthetic Protein Chemistry from The Rockefeller University.
JESSICA OCHOA HENDRIX, MBA
Jessica Ochoa Hendrix, CEO of Killer Snails, has worked in K-16 education since 2003. Ochoa Hendrix has been awarded the 2019 TED Residency, an in-house incubator within TED for breakthrough ideas and invited to give a TED talk on incorporating VR into the classroom. Prior to co-founding Killer Snails, she most recently worked as an educational consultant whose clients included Relay Graduate School of Education and the Charter Network Accelerator. Previously, she worked for Uncommon Schools as the Director of Organizational Learning as the network grew from sixteen to thirty two schools. Ms. Ochoa Hendrix received her MBA with a concentration in Social Enterprise from Columbia Business School and was awarded the prestigious Board of Overseers Fellowship and the Nathan Gantcher Prize for Social Enterprise. Additionally, she served as an Education Pioneer at the New York City Department of Education and worked with Brooklyn Prospect Charter School to launch the first Brooklyn Prospect in 2008. Prior to business school, she worked in marketing for the Harvard Business Review and The Economist, and taught for four years for The Princeton Review. She holds a BA from the University of Texas at Austin and is a proud alumna of Project Entrepreneur.
LINDSAY PORTNOY, PHD
Dr. Lindsay Portnoy, PhD, Chief Learning Officer of Killer Snails, is a cognitive scientist with nearly two decades of experience studying human development and learning, and the assessment of teaching and learning from birth through adolescence. A former public school teacher and university professor, her research on the science of learning drives her work to create immersive learning experiences across the curriculum. She has presented at national conferences from the Association for Psychological Science and the American Educational Research Association to the Psychonomic Society and the American Association of Colleges for Teacher Education. She has published in both academic journals such as the Journal of Educational Research and Assessment and on widely-read media outlets including EdSurge and Getting Smart. Portnoy is a 2015 ASCD Emerging Leader, and former Assessment Fellow at Hunter College, CUNY.
Christopher Pollati is a game programmer with a long history of game and web development. He has worked on several different types of games ranging from casual web games, AAA console first-person shooters, to mobile puzzle game. Along with game development, he has also worked for one of the world's largest educational publisher developing tools, games and application for higher education. Pollati also teaches classes in game programming and development at Bloomfield College in New Jersey. If he had any spare time, he would probably still program games just for fun.
Noelle Posadas is a UI/UX designer and award-winning game designer with 7 years of experience creating educational mobile games and apps for brands like Sesame Street, Disney, the NFL and the American Red Cross. She studied Communications design with a focus on Illustration at Pratt Institute in Brooklyn. In her spare time, she enjoys cooking gourmet meals.