Science Learning Experiences

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  • Learning experiences from Killer Snails are multimodal adventures bringing the student into the real world of scientific inquiry and discovery

  • From virtual reality to analog and digital games, our goal is to ensure that each learning experience provides a strong call to action to engage and excite learners

  • Throughout each scientific learning experience multiple points of engagement are used to create feedback on learning during game play

  • Feedback from each learning experience is presented in distinct parent/teacher or student facing dashboards

  • Learning during each experience is shared using both qualitative and quantitative metrics with an emphasis on follow up instruction to remediate or extend for student learning